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Welcome to the Active School Planner, a tool for primary schools to track and improve physical activity levels in their pupils.

This easy to use tool will enable you to:

  • Look at where and how the school is increasing physical activity and reducing sedentary behaviour in pupils
  • Find guidance and best practice to continue to make improvements
  • Provide reports as evidence to show how you are using Primary Sport Premium Funding to improve health outcomes for pupils

Our Partner

Virgin Active, the world’s leading global lifestyle and fitness brand is proud to have been a supporter of The Youth Sport Trust since 2013.

Their mission is to make exercise irresistible to all, and that’s why they have joined up with the UK’s leading charity on youth activity to get school children moving more and sitting less.

Virgin Active will be working with us through the Active School Planner to provide schools with innovative and fun ways to get children moving both in and out of the classroom.

Why become an active school?

We are all increasingly aware of the inactivity epidemic that is overtaking developed nations like the UK.

36% of the UK population are physically inactive. We are 20% less active than a generation ago, and the problem is getting worse.

— Designed to Move – a practical guide for school leaders, Nike, 2014

We believe, and almost all schools agree, that schools have an important role to play in helping young people to become more active.

Every primary school child should get at least 60 minutes of moderate to vigorous physical activity a day. At least 30 minutes should be delivered in school every day through active break times, PE, extra-curricular clubs, active lessons, or other sport and physical activity events.

— Childhood Obesity Plan, HM Government, 2016

And less sedentary:

Sedentary behaviour is not simply a lack of physical activity. It is a group of behaviours that occur whilst sitting or lying down and that require very low energy expenditure. A child who obtains at least 60 minutes per day of moderate physical activity can still be considered sedentary if they spend a great deal of their time sitting or lying down, eg, playing video games.

But we also understand that schools have other demands placed on them that can appear far more immediate: Attendance, behaviour, progress and attainment, closing the achievement gap, and building character and values.

The good news is: Becoming an Active School can help to achieve both sets of goals!

Research evidence is increasingly underlining what we've always instinctively known as teachers. That getting our pupils moving, and reducing the time they spend sitting down leads to happier, healthier, more productive young people.

Evidence shows that education and health are closely linked. So promoting the health and wellbeing of pupils and students within schools and colleges has the potential to improve their educational outcomes and their health and wellbeing outcomes.

— The link between pupil health and wellbeing and attainment A briefing for head teachers, governors and staff in education settings Public Health England, 2014

How the Active School Planner works:

  • Registering is quick and simple. The first time you login you can choose to set up ‘groups’ that are relevant for you in your role in school. This will help you to use this site effectively to review and plan your levels of physical activity.
  • From your dashboard you can access a number of features in the site to help review and plan to become an active school.
  • Feature descriptions and help videos are available to help you use them effectively.
  • The Activity Heatmaps feature is a self-review tool to be used in your journey to become an active school. The first time that you use the Activity Heatmaps you will be able to build and customise your heatmap to mirror your school timetable. This will only take a few minutes, and only needs to be done once. Finished heatmaps can be copied and shared with others in your school to save time. Top Tip: watch the Help Videos to see how to do this.
  • Finishing an activity heatmap will take you to the action planning tool to help plan how you will increase activity at a pace that is suitable for you. The tool will make a series of suggestions as to what else you might choose to do. The suggestions are supported by guidance, case studies and weblinks to make the process as straightforward as possible.
  • Once you've decided on your next steps, the tool will produce a summary report and your actions will appear on your dashboard as a reminder. These can be used as evidence for your PE and School Sport Premium funding and the School Games Mark.
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